AI Insights · Timothy · October 2022
Top 5 Basketball Games on iOS in Europe - Q3 2022
Discover the performance trends of the top 5 basketball games on iOS in Europe for Q3 2022, featuring insights on downloads, revenue, and active users.
In Q3 2022, the top basketball games on iOS in Europe showcased varied performance trends in terms of downloads, revenue, and active users. Here's a breakdown of the top 5 apps, based on data from Sensor Tower.
NBA 2K Mobile Basketball Game by 2K saw its weekly revenue peaking at around $26K in the last week of September. Weekly downloads showed a fluctuating trend with a high of approximately 24K in the same week. The app's weekly active users declined from about 59K at the end of June to around 42K by late August, before rising again to 52K by the end of September.
Idle Five - Basketball Manager from Gaminho experienced a notable increase in weekly revenue, reaching up to $9K in mid-July. Downloads peaked at around 17K in the same period. However, weekly active users, after peaking at approximately 31K in late July, showed a gradual decrease to around 21K by mid-September, before stabilizing at 23K by the end of the quarter.
Mini Basketball by Miniclip.com had its weekly revenue peaking at around $7K at the end of June, but it gradually declined to approximately $4K by late September. Downloads followed a similar trend, starting at about 19K and dropping to around 9K by the end of the quarter. Active users also saw a decline from roughly 52K in late June to about 29K by late September.
Basketball Arena - Sports Game from MASOMO LIMITED showed a significant peak in weekly revenue, reaching up to $7K in mid-August. Downloads also peaked at around 25K in early September. Active users saw a high of approximately 71K in early August, before declining to around 56K by the end of September.
NBA LIVE Mobile Basketball by Electronic Arts had its weekly revenue peaking at around $6K in late June, with a notable drop to approximately $3K by mid-September. Downloads remained relatively stable, fluctuating around 9K throughout the quarter. The app saw a significant decline in active users, from about 760K in late June to approximately 473K by the end of September.
For more detailed insights and trends, visit Sensor Tower.